// STK ModalBar // patch Moog moog => dac; // scale [0, 2, 4, 7, 8, 11] @=> int scale[]; // infinite time loop while( true ) { // ding! Math.random2f( 0, 128 ) => float filterQ; Math.random2f( 0, 128 ) => float filterSweep; Math.random2f( 0, 128 ) => float vol; Math.random2f( 0, 128 ) => float vibratoFreq; Math.random2f( 0, 128 ) => float vibratoGain; moog.controlChange( 2, filterQ); moog.controlChange( 4, filterSweep); moog.controlChange( 11, vibratoFreq); moog.controlChange( 1, vibratoGain); moog.controlChange( 128, vol); <<< "---", "" >>>; <<< "filterQ", moog.filterQ() >>>; <<< "filter sweep rate:", moog.filterSweepRate() >>>; <<< "mod speed:", moog.lfoSpeed() >>>; <<< "mod depth:", moog.lfoDepth() >>>; <<< "volume:", moog.volume() >>>; <<< "vibrato freq:", moog.vibratoFreq() >>>; <<< "vibrato gain:", moog.vibratoGain() >>>; // set freq scale[Math.random2(0,scale.size()-1)] => int winner; 57 + Math.random2(0,2)*12 + winner => Std.mtof => moog.freq; // go .8 => moog.noteOn; // advance time .5::second => now; }