// working with arrays of UGens SndBuf buf => Pan2 pan => NRev reverb[2] => Gain master[2] => dac; // set reveb mix 0.1 => reverb[0].mix => reverb[1].mix; // load sound "special:dope" => buf.read; // infinite time loop while( true ) { // randomize pan Math.random2(-1, 1) => pan.pan; // reset playback position 0 => buf.pos; // advance time 0.35::second => now; }