public class AudicleFloor { fun static int credits() { return 0; } fun static int credits( int i ) { return i; } fun static int addCredits( int i ) { return 0; } fun static void bgcolor( float r, float g, float b ) { } fun static void message( string msg ) { } fun static Event event() { return null; } fun static int which() { return 0; } fun static void angle( float w, float q ) { } fun static void translate( float w, float q ) { } }