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The ChucK Compiler + Virtual Machine
Let's start with the compiler/virtual machine, both of which runs in the
same process. By now, you should have built/installed ChucK (guide), and perhaps taken the tutorial. This guide is intended to be more
complete and referential than the tutorial. Additionally, see
the language specification.
SYNOPSIS (a man-esque page)
usage:
chuck --[options|commands] [+-=^] file1 file2 file3 ...
[options] = halt|loop|audio|silent|dump|nodump|about
srate<N>|bufsize<N>|bufnum<N>|dac<N>|adc<N>|
remote<hostname>|port<N>|verbose<N>|probe
[commands] = add|remove|replace|status|time|kill
[+-=^] = shortcuts for add, remove, replace, status
chuck version: 1.2.0.0 (dracula)
http://chuck.cs.princeton.edu/
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(run 'chuck --about' to print the above information)
DESCRIPTION
[source ChucK files]:
ChucK can run 1 or more processes in parallel and interactively. The
programmer only needs to specify them all on the command line, and they
will be compiled and run in the VM. Each input source file (.ck suffix by
convention) will be run as a separate 'shred' (user-level ChucK threads)
in the VM. They can 'spork' additional shreds and interact with
existing shreds. Thanks to the ChucK timing mechanism, shreds don't
necessarily need to know about each other in order to be precisely
'shreduled' in time - they only need to keep track of they own time, so
to speak.
Addtionally, more shreds can be added/removed/replaced manually at
run-time, using on-the-fly programming [Wang and Cook 2004] - (see publications and
http://on-the-fly.cs.princeton.edu/).
[options]:
--halt / -h
(on by default) - tells the vm to halt and exit if there are no more
shreds in the VM.
--loop / -l
tells the ChucK VM to continue executing even if there no shreds
currently in the VM. This is useful because shreds can be added
later on-the-fly. Furthermore, it is legal to specify this
option without any input files. For example:
the above will 'infinite time-loop' the VM, waiting for incoming
shreds.
--audio / -a
(on by default) - enable real-time audio output
--silent / -s
disable real-time audio output - computations in the VM is not
changed, except that the actual timing is no longer clocked by
the real-time audio engine. Timing manipulations (such as
operations on 'now') still function fully. This is useful for
synthesizing audio to disk or network. Also, it is handy for
running a non-audio program.
--dump / +d
dump the virtual instructions emitted to stderr, for all the
files after this flag on the command line, until a 'nodump' is
encountered (see below). For example:
%> chuck foo.ck +d bar.ck | |
will dump the virtual ChucK instructions for bar.ck (only), with
argument values, to stderr. --dump can be used in conjunction
with --nodump to selectively dump files.
--nodump / -d
(default state) cease the dumping of virtual instructions for
files that comes after this flag on the command line, until a
'dump' is encountered (see above). For example:
%> chuck +d foo.ck -d bar.ck +d doo.ck | |
will dump foo.ck, then doo.ck - but not bar.ck.
These are useful for debug ChucK itself, and for other
entertainment purposes.
--srate(N)
set the internal sample rate to (N) Hz. by default,
ChucK runs at 44100Hz on OS X and Windows, and 48000Hz on
linux/ALSA. even if the VM is running in --silent mode, the
sample rate is still used by some unit generaters to compute
audio, this is important for computing samples and writing to
file. Not all sample rates are supported by all devices!
--bufsize(N)
set the internal audio buffer size to (N) sample frames. larger
buffer size often reduce audio artifacts due to system/program
timing. smaller buffers reduce audio latency. The default is
512. If (N) is not a power of 2, the next power of 2 larger than
(N) is used. For example:
sets the buffer size to 1024.
--dac(N)
opens audio output device #(N) for real-time audio. by default,
(N) is 0.
--adc(N)
opens audio input device #(N) for real-time audio input. by
default, (N) is 0.
--chan(N) / -c(N)
opens (N) number of input and output channels on the audio device. by default, (N) is 2.
--in(N) / -i(N)
opens (N) number of input channels on the audio device. by default (N) is 2.
--out(N) / -o(N)
opens (N) number of output channels on the audio device. by default (N) is 2.
--hostname(host) / -h(host)
sets the hostname to connect to if accompanied by the on-the-fly programming commands.
(host) can be name or ip of the host. default is 127.0.0.1 (localhost).
--port(N) / -p(N)
sets the port to listen on if not used with on-the-fly programming commands.
sets the port to connect to if used with on-the-fly programming commands.
--verbose(N) / -v(N)
sets the report level to (N). 0 is none, 10 is all, default is 1.
--probe
probes the system for all audio devices and MIDI devices, and prints them.
--about / --help
prints the usage message, with the ChucK URL
--callback
Utilizes a callback for buffering (default).
--blocking
Utilizes blocking for buffering.
(from here, we go to) On-the-fly Programming
Commands
(or return to the) Programmer's
Guide
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