// STK ModalBar // patch ModalBar bar => dac; // scale [0, 2, 4, 7, 8, 11] @=> int scale[]; // infinite time loop while( true ) { // ding! Math.random2( 0, 8 ) => bar.preset; Math.random2f( 0, 1 ) => bar.stickHardness; Math.random2f( 0, 1 ) => bar.strikePosition; Math.random2f( 0, 1 ) => bar.vibratoGain; Math.random2f( 0, 60 ) => bar.vibratoFreq; Math.random2f( 0, 1 ) => bar.volume; Math.random2f( .5, 1 ) => bar.directGain; Math.random2f( .5, 1 ) => bar.masterGain; // print <<< "---", "" >>>; <<< "preset:", bar.preset() >>>; <<< "stick hardness:", bar.stickHardness() >>>; <<< "strike position:", bar.strikePosition() >>>; <<< "vibrato gain:", bar.vibratoGain() >>>; <<< "vibrato freq:", bar.vibratoFreq() >>>; <<< "volume:", bar.volume() >>>; <<< "direct gain:", bar.directGain() >>>; <<< "master gain:", bar.masterGain() >>>; // set freq scale[Math.random2(0,scale.size()-1)] => int winner; 57 + Math.random2(0,2)*12 + winner => Std.mtof => bar.freq; // go .8 => bar.noteOn; // advance time .5::second => now; }